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Media and Design Fellow David Forrest works collaboratively with an undergraduate student on some audio equipment.

Media & Design Fellows Program Launches

September 25, 2020

The Bok Center is excited to announce the launch of a new graduate fellow program, the Media and Design Fellows (MDFs)! As part of the Bok Center’s Learning Lab team, MDFs support innovative course development within the FAS, partnering with faculty and staff to design a variety of digital tools, course materials, and assignments for undergraduate courses and departments.

Across the disciplines, faculty and students are innovating by deploying richer media (3D models, high quality videos, well-designed infographics and illustrations) and richer interactions...

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Machine in deep sea

Dispatches from the Field: Teaching Innovation Videos

September 16, 2020

Back in July, Peter Girguis, Professor of Organismic and Evolutionary Biology, reached out to the Bok Center after a series of informal conversations with faculty colleagues about their innovative ideas for the upcoming semester, which would be taught entirely remotely. The faculty Girguis encountered were working hard across the summer to develop innovative, rich experiences for undergraduates in the fall. While some types of...

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Sam Benkelman

Celebrating Senior Learning Lab Undergraduate Fellows

May 29, 2020

Learning Lab Undergraduate Fellows (or LLUFs) are a core part of the intergenerational team at the Bok Center’s Learning Lab. LLUFs often have terrific intuitions about the pedagogy that will most engage and appeal to their peers, and they use this expertise as learners to help the Bok Center’s faculty partners design and test new learning experiences for their courses. Given the fact that many of these assignments and activities involve new or at least alternative modes of communication—drawing, speaking, coding, 3D...

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illustrated text reading "the quarantine chronicles"

distanceLab: Reimagining Remote Learning Together

May 19, 2020

In a typical year, the Bok Center’s Learning Lab houses multiple intergenerational working groups we call “Labs,” each dedicated to a specific medium or tool used by courses we support: realityLab for 3D modelling and VR/AR, codeLab for web development, theatreLab for performance-based assignments, and so on. This year, when courses moved online in March, we had each and every one of our student fellows and staff join a central team called distanceLab, which was tasked with developing responses to the new challenges our faculty and students were facing in teaching and learning...

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looking down at a table with game design books and documents and game pieces

Lessons from Game Design: How should students "play" your syllabus?

May 12, 2020

In our latest installment from the Learning Lab’s gameLab team, Graduate Fellow Clarisse Wells introduces two gaming concepts, Metagaming and Speedrunning, where players draw on their accumulated experience in order to optimize game mechanics and exploit trends in gameplay to create advantages and complete new challenges. While this might sound like “cheating,” in these posts...

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Phil Lai

Lab 3D: The Success of Virtual Labs in OEB 126

May 4, 2020

When word came that courses would be moving online for the remainder of Spring 2020, Learning Lab Graduate Fellow Phil Fahn-Lai knew that the science course for which he is a Teaching Fellow would face a particular challenge. Labs in OEB 126: Vertebrate Evolution, taught by Prof. Stephanie E. Pierce, involve visits to the Harvard Museum of Comparative Zoology, where students view and interact with fossil specimens from the Museum’s Vertebrate Paleontology collection. The labs reinforce information learned in...

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